AI Insights · Timothy · October 2023
Top 5 Snake Games in Switzerland: Q3 2023 Performance
Explore the performance metrics of the top 5 snake games in Switzerland during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top five snake games in Switzerland demonstrated varying performance trends across downloads, revenue, and active users. Here's a detailed look into each app's performance, based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a notable increase in weekly revenue, peaking at around $146 in the week of July 31. Weekly downloads reached their highest point at 2.9K in the same week, while the app's active user base peaked at 22K. However, towards the end of the quarter, both downloads and active users showed a declining trend, with downloads falling to 1.3K and active users to 15.9K by the week of September 25.
slither.io from Lowtech Studios LLC experienced a steady performance in terms of downloads and active users. Weekly downloads peaked at 3.2K in the week of July 24, while the number of active users reached a high of 17.5K in the same period. By the end of Q3, downloads stabilized at 1.4K, and active users settled at 11.8K.
Tangled Snakes by Popcore GmbH showed a significant increase in revenue, peaking at approximately $239 in the week of August 21. Downloads, however, saw a downward trend, starting at 2.1K in late June and dropping to just over 100 by the end of September. Active users also declined, from a peak of 6.2K in mid-July to 3.9K in the last week of the quarter.
Snake Run Race・3D Running Game from Freeplay LLC had a relatively stable performance in terms of active users, maintaining around 5.9K to 6.2K throughout the quarter. Downloads peaked at 1.1K in early July but gradually decreased to around 538 by the end of September. Revenue remained low, with minor fluctuations, peaking at $14 in mid-September.
Snake Clash! by Supercent, Inc. showed promising growth since its release in early August. Weekly downloads increased from 190 in its first week to 823 by the end of September. Active users also saw a significant rise, starting at 185 and reaching 1.7K by the quarter's end. Revenue showed a modest upward trend, peaking at $48 in the week of September 11.
For more detailed insights and comprehensive data, visit Sensor Tower.